Sunday, April 21, 2013

MTG: The Combo Bug

Although, only recently have I gotten into Magic the Gathering, the card game is something I really do enjoy playing. One of my favorite hobby's is to come up with combos, or even utilize existing combos to have an extremely powerful, and albeit, unfair winning advantage over the other players. There are different levels of play, or should I say, different types of decks you can use when playing. The most popular being standard because that's allowed in tournament, but it has the downside of having all players utilize the newest cards from the two most recent blocks. My friends and I... do not care for such a thing. We play casual, meaning we use cards from even the most early of releases like the Alpha and Beta sets. Why? Because it's fun! We all use cards that would IMMEDIATELY have us banned from play, and we're proud of that, too. Being able to use all cards from all sets allows for more creativity, and even infinite combos. I shall list some card combos that I think are well worth it, would make other players despise...and fear you. These combos are known, but maybe YOU don't know them. Let us begin!

First up one of my all time favorites: Winter Orb + The Tabernacle at Pendrell Vale
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Is that not ridiculous??? So let's say you have 3-4 creatures out in play, and someone has these cards out. Well, with the Tabernacle, you must pay 1 mana  each for those creatures on your upkeep phase or else they are destroyed, but Winter Orb, allows you only 1 mana to untap for the rest of the game and nothing more. Given the fact that most spells cost more than 1 mana, it's gonna be one hell of a long game. Pray no one ever, and I mean ever plays this combo against you. If someone does, may Odin have mercy on your soul!

Combo #2 -Stations of the Infinite
Here's a combo I use in a current deck: Enduring Renewal + Blasting Station/Grinding Station + Memnite

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A great combo that can either mill infinitely or deal damage infinitely. And Memnite isn't the only 0 drop artifact creature. I specify artifact because you need an artifact for Grinding Station, but there are plenty out threre: Pyrexian Walker, Shield Sphere, and if you want 0 drop creatures, you can count on the creature type, Kobolds for that.

Now, I want to change it up a bit and talk about my favorite card of, probably all time. She doesn't get allot of recognition anymore and I wish they made newer cards that related to her. Phage the Untouchable!


I really love this card. Although bearing a high mana cost of 3 Colorless and 4 Black for a 4/4 creature, her abilities are a double-edged sword, and during the time of Legions (the only MTG set that was 100% Creatures) she was merciless, even today, she can be, if utilized correctly.  I really hope a re-release of this card or at least a card that relates to her is released in future sets. 

You know what? I think I'll add one more combo! XD
Probably the most broken combo ever and will be in a deck of mine here shortly:
Torpor Orb + Phyrexian Dreadnought


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 Is that not crazy?! Torpor Orb doesn't allow creature abilities to trigger. So let's say you  have a Dark Ritual on yur first turn giving you 3 Black mana to your mana pool, on your first turn. You then use that mana to first cast Torpor Orb, and then use the last black mana for Phyrexian Dreadnought. When it enters the battlefield, its static ability does not trigger because Torpor Orb removes it from the stack completely. So you can just be paying 1 mana for a a 12/12 with Trample..... that's absolutely insane! And that doesn't just work with Phyrexian Dreadnought, that works with many different creature cards, particularly Eater of DaysLevelerSky SwallowerHunted Horror, and even my favorite, the aforementioned Phage the Untouchable! 

Yes, yes I know! They're all illegal in standard play... but hey.. I'm not complaining. Well I hope you enjoyed this little diddy. Nerding Out!

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